using System;
using Server;

namespace Server.Items
{
    public class DyingPlantArtifact : BaseDecorationArtifact
    {
        public override int LabelNumber { get { return 1095954; } } // dying plant
        public override int ArtifactRarity { get { return 5; } }

        [Constructable]
        public DyingPlantArtifact(): base(0x42BA)
        {
        }

        public DyingPlantArtifact(Serial serial): base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadEncodedInt();
        }
    }

    public class LargeDyingPlantArtifact : BaseDecorationArtifact
    {
        public override int LabelNumber { get { return 1095953; } } // large dying plant
        public override int ArtifactRarity { get { return 6; } }

        [Constructable]
        public LargeDyingPlantArtifact(): base(0x42B9)
        {
        }

        public LargeDyingPlantArtifact(Serial serial): base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadEncodedInt();
        }
    }
}
